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 Architect News: 10.10.2007

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St0rm
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PostSubject: Architect News: 10.10.2007   Wed Oct 10, 2007 5:55 pm

Soon things will be taking form. What we want to do here is provide you with an overview of the Stealth Project, it's developments and our ideas about the general evolution of S.A.

We have a target of 70 mins. in performance time. From that there is:

Mercury Tribe (Intro) 1: 33
The Labyrinth- (FV) ?: ??
Stealth in motion- (Sly) 5:42
Minimal Chill8- (Retro) 2: 06
Stealth-2step (FV) 6:45
CX Breath- (Daft) 3: 37
Submarine-(Sum1) 6:40
Stealth Mode: (BSP) 5:20

Player ready to go very soon. Now we are going to need a big "collab" track. one where everyone adds one element we will hit that up later.

Presentation: This quick development of Stealth is inspiring. We should look at it like this: The time we make up in our production, should be invested in the delivery. A burning yearn for the right kind of way to show this off with a WOW factor short clip, animation, flash movie, splash, etc.

NO MORE ESnips. use the back office, please Gents.

All sounds and beats should be self created, we are Architects and not Bob the construction worker, putting refinished blocks together. No one is being spoken to directly or indirectly, it is just a unmentioned fact needing it's air.


Really cool stuff, dudes. We move soon into harvest season... go sow the magic.

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VolkArmiya
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PostSubject: Re: Architect News: 10.10.2007   Thu Oct 11, 2007 5:05 am

I cant wait. Very Happy
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FutureVibe
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PostSubject: Re: Architect News: 10.10.2007   Thu Oct 11, 2007 5:14 am

I better finish the labyrinth!
oh and storm, "2 step" is just what i called it due to it having a 2 step break. its not actually the name lol
cheers

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PostSubject: Re: Architect News: 10.10.2007   Thu Oct 11, 2007 5:40 pm

put the coffee on, I think I'm going to be up all night Sleep
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sly puppy
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PostSubject: Re: Architect News: 10.10.2007   Thu Oct 11, 2007 5:48 pm

LOL

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retrotech
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PostSubject: Re: Architect News: 10.10.2007   Sat Oct 20, 2007 5:30 pm

"minimal chill8" abandoned the ship - more info at submission workshop
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